1 #ifndef EVENTMORTALITYBASE_H
3 #define EVENTMORTALITYBASE_H
5 #include "simpactevent.h"
10 class EventMortalityBase :
public SimpactEvent
13 EventMortalityBase(Person *pPerson);
14 ~EventMortalityBase();
17 void markOtherAffectedPeople(
const Population &population);
19 void fire(
State *pState,
double t);
22 #endif // EVENTMORTALITYBASE_H
This class both describes the simulation state and contains the core algorithm (as shown on the main ...
Definition: state.h:40
Helper class to read configuration settings, more advanced than ConfigReader.
Definition: configsettings.h:20
This class provides functions for a population-based simulation using the modified Next Reaction Meth...
Definition: population.h:83